DMFlags: Difference between revisions

289 bytes added ,  11 January 2019
no edit summary
(Update for 3.0)
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| Emulate vanilla blood brightness.
| Emulate vanilla blood brightness.
sv_maxbloodscalar
sv_MaxbloodScalar
|  8192
|  8192
|  Forces blood brightness to max when damaged.
|  Forces blood brightness to max when damaged.
|-
|-
| Unblock players on same team
| Unblock players on same team
sv_unblockallies
sv_UnblockAllies
|  16384
|  16384
|  Allows players of the same team to pass through each other only.
|  Allows players of the same team to pass through each other only.
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|-
|-
| Don't allow dropping.
| Don't allow dropping.
sv_nodrop
sv_NoDrop
|  32768
|  32768
|  Prevents players from dropping items.
|  Prevents players from dropping items.
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| Dead players keep inventory
|  sv_DeadPlayersCanKeepInventory
|  65536
|  In a Survival game, when a player loses all of their lives, they keep their inventory.
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| No map reset
|  sv_Survival_NoMapResetOnDeath
|  131072
|  In a Survival game, the map is not reset if all players die.
|}
|}


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