1,584
edits
No edit summary |
DrinkyBird (talk | contribs) (Update for 3.0) |
||
Line 103: | Line 103: | ||
| 65536 | | 65536 | ||
| Prevents players from jumping. | | Prevents players from jumping. | ||
|- | |||
| Allow jumping | |||
| SV_AllowJump | |||
| 131072 | |||
| Allows the players to jump regardless of the MAPINFO NoJumping argument. | |||
|- | |- | ||
| Disallow freelook | | Disallow freelook | ||
| SV_NoFreelook | | SV_NoFreelook | ||
| | | 262144 | ||
| Prevents the players from being able to freelook. | | Prevents the players from being able to freelook. | ||
|- | |- | ||
| Mega powerups respawn | | Mega powerups respawn | ||
| SV_RespawnSuper | | SV_RespawnSuper | ||
| | | 524288 | ||
| Allows mega powerups (i.e: invisibility, invulnerability) to respawn. Requires sv_itemrespawn to be 'true'. | | Allows mega powerups (i.e: invisibility, invulnerability) to respawn. Requires sv_itemrespawn to be 'true'. | ||
|- | |- | ||
| Disallow FOV | | Disallow FOV | ||
| SV_NoFOV | | SV_NoFOV | ||
| | | 1048576 | ||
| Disallows the clients to use a different Field of View value. [Default: 90] | | Disallows the clients to use a different Field of View value. [Default: 90] | ||
|- | |- | ||
| Don't spawn multiplayer weapons (In Cooperative) | | Don't spawn multiplayer weapons (In Cooperative) | ||
| SV_NoWeaponSpawn | | SV_NoWeaponSpawn | ||
| | | 2097152 | ||
| Prevents 'multiplayer only' weapons from spawning. | | Prevents 'multiplayer only' weapons from spawning. | ||
|- | |- | ||
| Disallow crouch | | Disallow crouch | ||
| SV_NoCrouch | | SV_NoCrouch | ||
| | | 4194304 | ||
| Disallow players ability to crouch. | | Disallow players ability to crouch. | ||
|- | |||
| Allow crouch | |||
| SV_AllowCrouch | |||
| 8388608 | |||
| Allow players to crouch regardless of the NoCrouch flag on the MAPINFO lump. | |||
|- | |- | ||
| Lose inventory (In Cooperative) | | Lose inventory (In Cooperative) | ||
| SV_Coop_LoseInventory | | SV_Coop_LoseInventory | ||
| | | 16777216 | ||
| Players lose all of their inventory when killed. | | Players lose all of their inventory when killed. | ||
|- | |- | ||
| Lose keys (In Cooperative) | | Lose keys (In Cooperative) | ||
| SV_Coop_LoseKeys | | SV_Coop_LoseKeys | ||
| | | 33554432 | ||
| Players will lose all of their keys when killed. | | Players will lose all of their keys when killed. | ||
|- | |- | ||
| Lose weapons (In Cooperative) | | Lose weapons (In Cooperative) | ||
| SV_Coop_LoseWeapons | | SV_Coop_LoseWeapons | ||
| | | 67108864 | ||
| Players will lose all of their weapons when killed. | | Players will lose all of their weapons when killed. | ||
|- | |- | ||
| Lose armor (In Cooperative) | | Lose armor (In Cooperative) | ||
| SV_Coop_LoseArmor | | SV_Coop_LoseArmor | ||
| | | 134217728 | ||
| Players will lose all of their armor when killed. | | Players will lose all of their armor when killed. | ||
|- | |- | ||
| Lose powerups (In Cooperative) | | Lose powerups (In Cooperative) | ||
| SV_Coop_LosePowerups | | SV_Coop_LosePowerups | ||
| | | 268435456 | ||
| Players will lose all of their powerups when killed. | | Players will lose all of their powerups when killed. | ||
|- | |- | ||
| Lose ammo (In Cooperative) | | Lose ammo (In Cooperative) | ||
| SV_Coop_LoseAmmo | | SV_Coop_LoseAmmo | ||
| | | 536870912 | ||
| Players will lose all their ammo when killed. | | Players will lose all their ammo when killed. | ||
|- | |- | ||
| Lose half ammo | | Lose half ammo | ||
| SV_Coop_HalveAmmo | | SV_Coop_HalveAmmo | ||
| | | 1073741824 | ||
| Players lose half of their ammo when killed. | | Players lose half of their ammo when killed. | ||
|} | |} | ||