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Zandronum SkulltagOverlay.png Warning: This feature is Zandronum specific and may not supported by ZDoom and its other child ports!
Documentation may not be accurate, see ACS Functions.

int GetMapRotationSize (void)


Return value

Returns the number of map entries that are currently in the map rotation.


// This script prints the indices and names of the maps in the rotation when the map loads.
Script 1 OPEN {
	int size = GetMapRotationSize();
	Log(d: size, s: " maps are in the rotation.");

	// Note: the list starts at 1; position 0 is the current map.
	for (int i = 1; i <= size; i++)
			d: i, s: ". ",
			s: GetMapRotationInfo(i, MAPROTATION_LumpName), s: " - ",
			s: GetMapRotationInfo(i, MAPROTATION_Name)

See also