SetPlayerClass: Difference between revisions
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== Examples == | == Examples == | ||
{ | This script is used in the context of a custom menu and respawns the player as the custom player class "Scout" when the option is selected. Integer 'pNum' is used to track the activator's player number before executing.<syntaxhighlight lang="c" line="1"> | ||
Script 1 (void) NET | |||
{ | |||
int pNum = PlayerNumber(); | |||
SetPlayerClass(pNum, "Scout", true); | |||
} | |||
</syntaxhighlight> | |||
[[Category:ACS functions]] | [[Category:ACS functions]] |