1,584
edits
DrinkyBird (talk | contribs) (sv_limitnumvotes became sv_votecooldown in 3.1) Tag: Source edit |
DrinkyBird (talk | contribs) (Added 3.2 voice chat CVars) Tag: Source edit |
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<li>Players are allowed to privately chat with anyone on the server including the host.</li> | <li>Players are allowed to privately chat with anyone on the server including the host.</li> | ||
<li>Players are only allowed to privately chat with their teammates. They cannot message the host either.</li> | <li>Players are only allowed to privately chat with their teammates. They cannot message the host either.</li> | ||
</ol> | |||
|- | |||
|{{LE|sv_allowvoicechat}} | |||
|1 | |||
|{{Devfeature|3.2|alpha}} Controls whether voice chat is enabled. This variable has multiple possible variables which control who can voice chat to who: | |||
<ol start="0"> | |||
<li>Voice chat is disabled completely.</li> | |||
<li>Everyone can voice chat.</li> | |||
<li>Players can only voice chat with the teammates.</li> | |||
<li>Players and spectators chat separately.</li> | |||
</ol> | </ol> | ||
|- | |- | ||
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|32 | |32 | ||
|This many players can join the game, the rest are forced to spectate. Compare {{SV_CVar|sv_maxclients|sv_maxclients}}. The same logic for the default also applies. | |This many players can join the game, the rest are forced to spectate. Compare {{SV_CVar|sv_maxclients|sv_maxclients}}. The same logic for the default also applies. | ||
|- | |||
|{{LE|sv_maxproximityrolloffdist}} | |||
|200 | |||
|{{Devfeature|3.2|alpha}} Controls the distance at which proximity voice chat is no longer audible. | |||
|- | |- | ||
|{{LE|sv_maxteams}} | |{{LE|sv_maxteams}} | ||
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|true | |true | ||
|The server console window will be minimized and hidden into the system tray. {{smalltext|(Windows only)}} | |The server console window will be minimized and hidden into the system tray. {{smalltext|(Windows only)}} | ||
|- | |||
|{{LE|sv_minproximityrolloffdist}} | |||
|200 | |||
|{{Devfeature|3.2|alpha}} Controls the distance at which proximity voice chat will begin rolling off (becoming quieter). | |||
|- | |- | ||
|{{LE|sv_minvoters}} | |{{LE|sv_minvoters}} | ||
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|30 | |30 | ||
|How long a player must hold the Hellstone before scoring. The time is measured by seconds. | |How long a player must hold the Hellstone before scoring. The time is measured by seconds. | ||
|- | |||
|{{LE|sv_proximityvoicechat}} | |||
|false | |||
|{{Devfeature|3.2|alpha}} Enables proximity-based voice chat. | |||
|- | |- | ||
|{{LE|sv_pure}} | |{{LE|sv_pure}} |