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=== Skulltag ===
=== Skulltag ===
==== 0.98d ====
==== v0.98d ====
* Added unlagged support for player positions (controlled by the new CVAR sv_nounlagged). Clients can deactivate unlagged for their own attacks by setting cl_unlagged to 0. [Spleen, Torr Samaho, Eruanna]
* Added unlagged support for player positions (controlled by the new CVAR sv_nounlagged). Clients can deactivate unlagged for their own attacks by setting cl_unlagged to 0. [Spleen, Torr Samaho, Eruanna]
* Extended the chat substitution by $location, the name of the current player position as specified by SECTINFO. [Torr Samaho]
* Extended the chat substitution by $location, the name of the current player position as specified by SECTINFO. [Torr Samaho]
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* Decreased the default value of sv_maxpacketsize to 1024 (the default used in 98b and earlier versions), the higher value used in 98c caused "waiting for server" problems on some servers. [Torr Samaho]
* Decreased the default value of sv_maxpacketsize to 1024 (the default used in 98b and earlier versions), the higher value used in 98c caused "waiting for server" problems on some servers. [Torr Samaho]


==== 0.98c ====
==== v0.98c ====
* Skulltag now supports Intel based Macintoshes (mainly done by backporting ZDoom revisions 1571, 1581, 1607, 1736, 1779, 1780, 1786-1788, 1793, 1807, 1814, 2122). [Blzut3, Torr Samaho]
* Skulltag now supports Intel based Macintoshes (mainly done by backporting ZDoom revisions 1571, 1581, 1607, 1736, 1779, 1780, 1786-1788, 1793, 1807, 1814, 2122). [Blzut3, Torr Samaho]
* Added basic outbound net traffic analysis code for the server. This code allows to find out which actor classes and which ACS scripts use how much net traffic and should greatly simply the identification of network bandwidth hogs in custom mods. [Torr Samaho]
* Added basic outbound net traffic analysis code for the server. This code allows to find out which actor classes and which ACS scripts use how much net traffic and should greatly simply the identification of network bandwidth hogs in custom mods. [Torr Samaho]
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* Instead of kicking clients that send too many movement commands, the excessive commands are just ignored. [Torr Samaho]
* Instead of kicking clients that send too many movement commands, the excessive commands are just ignored. [Torr Samaho]


==== 0.98b ====
==== v0.98b ====
* Greatly improved the windows server dialog! [Rivecoder]
* Greatly improved the windows server dialog! [Rivecoder]
** Things that are entirely new:
** Things that are entirely new:
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* Fixed: CCMD "nextmap" did not handle "enDSeQ" when used on maps such as ExM8 and MAP30. [Vortex Cortex]
* Fixed: CCMD "nextmap" did not handle "enDSeQ" when used on maps such as ExM8 and MAP30. [Vortex Cortex]


==== 0.98a ====
==== v0.98a ====
** Thoroughly updated Skulltag's ZDoom base to the latest ZDoom SVN repository revision (currently 1551)! [Torr Samaho]
** Thoroughly updated Skulltag's ZDoom base to the latest ZDoom SVN repository revision (currently 1551)! [Torr Samaho]
** Upgraded the GZDoom renderer to 1.1.04 (revision 127, maintenance fixes from up to revision 322)! [Torr Samaho]
** Upgraded the GZDoom renderer to 1.1.04 (revision 127, maintenance fixes from up to revision 322)! [Torr Samaho]
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* Extended the server side client command protection to protect from commands the client is allowed to use often, but that still can be abused for a DOS attack. If a client floods the server with such commands (more than 100 in 10 seconds), the client is kicked and banned for 10 minutes. Commands of this type include toggling the console, toggling chat status and taunting. [Torr Samaho, SuperGod]
* Extended the server side client command protection to protect from commands the client is allowed to use often, but that still can be abused for a DOS attack. If a client floods the server with such commands (more than 100 in 10 seconds), the client is kicked and banned for 10 minutes. Commands of this type include toggling the console, toggling chat status and taunting. [Torr Samaho, SuperGod]


==== 0.97d5 ====
==== v0.97d5 ====
* Added server side client command protection. If a client floods the server with protected commands (more than 6 in 60 seconds), the client is kicked and banned for 10 minutes. [Torr Samaho, SuperGod]
* Added server side client command protection. If a client floods the server with protected commands (more than 6 in 60 seconds), the client is kicked and banned for 10 minutes. [Torr Samaho, SuperGod]
* Fixed: Certain kinds of chat messages that only consist of color codes and white spaces wiped out all other messages currently on the screen. [Torr Samaho, SuperGod]
* Fixed: Certain kinds of chat messages that only consist of color codes and white spaces wiped out all other messages currently on the screen. [Torr Samaho, SuperGod]