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DMFlags: Difference between revisions

6 bytes added ,  17 December 2021
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|  Players that were already in teams before the map change will continue to be on the same team on the next map.  
|  Players that were already in teams before the map change will continue to be on the same team on the next map.  
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|-
| Force GL defaults
| Force Video defaults
SV_ForceGLDefaults
SV_ForceVideoDefaults
|  256
|  256
|  If this is enabled, some default OpenGL rendering options are enforced, i.e. clients render as if gl_lightmode == 3, gl_light_ambient == 20.0, and gl_fogmode == 1. Users can not change the light/brightness (excluding Gamma) in OpenGL once this is enabled.
|  If this is enabled, some default OpenGL rendering options are enforced, i.e. clients render as if gl_lightmode == 3, gl_light_ambient == 20.0, and gl_fogmode == 1. Users can not change the light/brightness (excluding Gamma) in OpenGL once this is enabled.