Skulltag items

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Revision as of 02:37, 28 January 2024 by DrinkyBird (talk | contribs) (DrinkyBird moved page Skulltag Items to Skulltag items: capitalisation)
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Warning: The features listed in this article utilizes Skulltag resources that may or may not be compatible with Zandronum without including extra files!

Red Armor

A special armor that greatly reduces the damage done to player by rocket/grenade launcher attacks. As a result, rocket jumping is relatively safe with this kind of armor!

Red armor absorbs 2/3 of all damage. If the attack was one of the damage types Rocket, Grenade, or Fire (normally inflicted only by rockets and grenades), then the remaining 1/3 is divided by 8 before being applied to health.

Max. Health Bonus

This will increase the players health by one point over the standard Doom max heath (200). However, the players health will only reach a maximum of 250. Resets at death.


Max. Armor Bonus

This will increase the players armor by one point over the standard Doom max armor (200). However, the players armor will only reach a maximum of 250. Stays at death in cooperative gamemodes, resets in PvP.

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