Configuring Zandronum: Difference between revisions

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[[File:ZandronumStartUpWelcome.png|thumb|Zandronum's Welcome screen with multiple [[IWAD]] files detected.]]
[[File:ZandronumStartUpWelcome.png|thumb|Zandronum's Welcome screen with multiple [[IWAD]] files detected.]]


When <i>Zandronum</i> was able to detect more than [[IWAD]] file, <i>Zandronum</i> will prompt the user on which IWAD file to utilize.  Do note, only <u>one</u> IWAD can be used at a time, mixing more than one IWAD files together can and will cause oddities as the settings within the worlds will be very peculiar.  Moreover, <i>Zandronum</i> will prompt the user with brief graphics options to quickly manipulate:
When Zandronum was able to detect more than [[IWAD]] file, Zandronum will prompt the user on which IWAD file to utilize.  Do note, only <u>one</u> IWAD can be used at a time, mixing more than one IWAD files together can and will cause oddities as the settings within the worlds will be very peculiar.  Moreover, Zandronum will prompt the user with brief graphics options to quickly manipulate:


;Software (Doom)
;Software (Doom)
:This uses the graphics environment that adjacent to <i>Doom</i>; no eye candy, just normal Doom video display.  However, some features like 3D Floors and Voxels can still be displayed, but may be limited.
:This uses the graphics environment that adjacent to <i>Doom</i>; no eye candy, just normal Doom video display.  However, some features like 3D Floors and Voxels can still be displayed, but may be limited.
;Hardware (OpenGL)
;Hardware (OpenGL)
:This uses the [http://en.wikipedia.org/wiki/OpenGL <i>OpenGL</i>] capabilities that is available on the users graphics card and drivers.  This allows the user to use 3D Models, full support of 3D Floors, Voxels, High Resolution Textures, and very customizable OpenGL preferences.  ''(Eye candy galore in Doom)''
:This uses the [http://en.wikipedia.org/wiki/OpenGL <i>OpenGL</i>] capabilities that is available on the users graphics card.  This allows the user to use 3D models, full support of 3D floors, voxels, high resolution textures, and a multitude of OpenGL options.  ''(Eye candy galore in Doom)''
;Fullscreen
;Fullscreen
:Enforces <i>Zandronum</i> to take the entire desktop or only run a window.
:If enabled, Zandronum will take over an entire monitor; if disabled, it will run in a window.
;GL compatibility mode
:If the graphics card is having problems rendering the game in OpenGL and using the latest VGA drivers is not helping to resolve the issue, try enabling this option.  However, some features will not properly display as they are most likely not supported for this mode.  Additionally, features will not only be limited to just user preferences within the menu, but also in the virtual world and other resources such as 3D Models.


= Options =
=Options =
The option screen provides the user the availability to customize their keyboard controls or binds, display properties, video settings, and much more.  As the option screen is also elaborative in itself, this article will not go in true depth.  But, instead, this article will mention each section in a general spectrum.
The option screen provides the user the availability to customize their keyboard controls or binds, display properties, video settings, and much more.  As the total number of options is huge, the following is a summary of top-level options:
[[File:ZandronumMenuOptions.png|thumb|Zandronum's Options]]
[[File:ZandronumMenuOptions.png|thumb|Zandronum's Option]]


;Multiplayer Options
: Zandronum-specific options relating to online play; see the Multiplayer Options section below.
;Customize Controls
;Customize Controls
:Modify keyboard and mouse controls.
:Modify keyboard and mouse controls.
;Mouse Controls
; Mouse Options
:Alter mouse sensitivity and other mouse performances.
:Alter mouse sensitivity, mouselook, cursor options, and other mouse-related preferences.
;Joystick Controls
;Joystick Options
:Customize the Joystick controls and performances; however, if the joystick or device is supported on <i>Zandronum</i>, the device will not work.
:Customize controls and preferences for joysticks and game controllers.
;Player Setup
;Player Setup
:Customize your player! Such available properties are player name, player skin, skin color, announcer type, toggle [http://zdoom.org/wiki/Autoaim Autoaim], toggle [http://www.skulltag.com/forum/viewtopic.php?f=155&t=26204&hilit=unlagged Unlagged], adjust the players handicap, and several more options are available.
:Customize your player! Available properties are player name, player skin, colour, {{Zdoomwiki|Article=Autoaim}}, health handicap, preferred weapon order, among others.
;Gameplay Options
;Gameplay Options
:Modify the game play environment when playing in Single Player mode by customizing the available [[DMFlags]].
:Modify the game play environment when playing in Single Player mode by customizing the available [[DMFlags]].
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:Alters the compatibility environment to meet the classical Doom feel or in a modern feel by customizing the available [[DMFlags#CompatFlags|CompatFlags]].
:Alters the compatibility environment to meet the classical Doom feel or in a modern feel by customizing the available [[DMFlags#CompatFlags|CompatFlags]].
;Sound Options
;Sound Options
:Adjust the sound properties, such as Random pitches, alternate which MIDI device to utilize, and much more.
:Adjust volume, announcer, sound effects, output device, and others.
;Display Options
;Display Options
:Modify [http://www.logitech.com/en-us/support/game-gear/180 <i>G15</i>] and [http://www.logitech.com/en-us/support/keyboards/gaming-keyboard-g510 <i>G150 Logitech</i> keyboard LCD] properties, OpenGL performances, On screen messages, display map layout, and other display properties and performances.
:Modify OpenGL preferences, on screen messages, display map layout, screen size, scaling, and more.
;Set Video Options
;Set Video Options
:Switch rendering engines from either Software or OpenGL, and also switch screen resolutions.
: Configure output resolution, toggle fullscreen mode, and switch between the OpenGL and software renderers.


= Multiplayer =
=Multiplayer Options=


The multiplayer options features some of the specific needs for playing online within the game servers.  The multiplayer options houses some settings such as adjusting the players properties, calling votes publicly within the server, ignoring a player, and several more options.
The multiplayer options features some of the specific needs for playing online within the game servers.  The multiplayer options houses some settings such as adjusting the players properties, calling votes publicly within the server, ignoring a player, and several more options.
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;Offline Skirmish
;Offline Skirmish
:Literally setup a multiplayer game without needing to access nor setting up a server. This allows the player to setup bots to join within the game and allows the user to completely modify the [[DMFlags]] to control the virtual world.
:Set up a multiplayer-like game, offline. Allows configuring bots, game modes, and limits.
<!-- ;Browse Servers
;Network Options
:Allows the player to view currently broadcasted SkullTag servers. -->
:Adjust settings to reduce bandwidth or reduce lag.
;Player Setup
;Log In
:Customize the player name, player skin, skin color, announcer type, toggle [http://zdoom.org/wiki/Autoaim Autoaim], toggle [http://www.skulltag.com/forum/viewtopic.php?f=155&t=26204&hilit=unlagged Unlagged], adjust the players handicap, and many more options.
:Log into the authentication server to store persistent data in mods that support it. See [[Accounts]].
;Server Administration
:Control your server from in game. Modify basic information, control voting, set DMFlags, and more.
;Spectate
;Spectate
:Spy and roam within the virtual world without physically playing.  This allows the user to fly and watch the game as others play.
:Spy and roam within the virtual world without physically playing.  This allows the user to fly and watch the game as others play.
;Switch Teams
;Switch Teams
:Allows the user to switch from one team to another team.  Only usable in any team based [[Game_Modes#Competitive|game modes]].
:Allows the user to switch from one team to another team.  Only usable in any team based [[Game_Modes#Competitive|game modes]].
;Disconnect
:Leave the game and return to the main menu.
;Call a Vote
;Call a Vote
:This allows players to unanimously vote to change a map, frag and time limits, and many more.
:This allows players to unanimously vote to change a map, frag and time limits, and many more.
;Ignore a Player
;Ignore a Player
:This allows the user to specifically ignore a player within the game server. This is useful to 'silent' those that are flooding or harassing players.
:This allows the user to mutea player on the current server.
 
;Start as Spectator
:Controls whether you join servers as a spectator, or jump straight into the game.
;Server Password
:Allows you to set the password needed to join a server.
;Hide Country
:Prevents the server from showing your geolocated country in connection messages. Server admins can still see you country.
;Show Intermission Timer
:During level transitions, a timer will be shown above the scoreboard displaying the next map to be played and when the intermission ends.
;Intermission Auto-Ready
:Automatically declare yourself as ready during intermissions.
;Skins
:Enable player skins.
;Taunts
:Enable player taunts.
;Icons
:Enable [[Skulltag Icons|icons]].
;Show Spawn Spots
:Displays particles at the location of player spawns.
;Override Player Colours
:Allows you to change the colour of other players in online games. This makes it easier to discern who's your enemy and who's your ally.


= See Also =
=See Also=
*[[Zandronum and IWAD Files]]
*[[Zandronum and IWAD Files]]
*[[Install Zandronum]]
*[[Install Zandronum]]


[[Category:Zandronum_Articles]]
[[Category:Zandronum_Articles]]

Revision as of 01:56, 29 June 2022

Welcome Screen and IWAD Selection

Zandronum's Welcome screen with multiple IWAD files detected.

When Zandronum was able to detect more than IWAD file, Zandronum will prompt the user on which IWAD file to utilize. Do note, only one IWAD can be used at a time, mixing more than one IWAD files together can and will cause oddities as the settings within the worlds will be very peculiar. Moreover, Zandronum will prompt the user with brief graphics options to quickly manipulate:

Software (Doom)
This uses the graphics environment that adjacent to Doom; no eye candy, just normal Doom video display. However, some features like 3D Floors and Voxels can still be displayed, but may be limited.
Hardware (OpenGL)
This uses the OpenGL capabilities that is available on the users graphics card. This allows the user to use 3D models, full support of 3D floors, voxels, high resolution textures, and a multitude of OpenGL options. (Eye candy galore in Doom)
Fullscreen
If enabled, Zandronum will take over an entire monitor; if disabled, it will run in a window.

Options

The option screen provides the user the availability to customize their keyboard controls or binds, display properties, video settings, and much more. As the total number of options is huge, the following is a summary of top-level options:

Zandronum's Option
Multiplayer Options
Zandronum-specific options relating to online play; see the Multiplayer Options section below.
Customize Controls
Modify keyboard and mouse controls.
Mouse Options
Alter mouse sensitivity, mouselook, cursor options, and other mouse-related preferences.
Joystick Options
Customize controls and preferences for joysticks and game controllers.
Player Setup
Customize your player! Available properties are player name, player skin, colour, {{{1}}}, health handicap, preferred weapon order, among others.
Gameplay Options
Modify the game play environment when playing in Single Player mode by customizing the available DMFlags.
Compatibility Options
Alters the compatibility environment to meet the classical Doom feel or in a modern feel by customizing the available CompatFlags.
Sound Options
Adjust volume, announcer, sound effects, output device, and others.
Display Options
Modify OpenGL preferences, on screen messages, display map layout, screen size, scaling, and more.
Set Video Options
Configure output resolution, toggle fullscreen mode, and switch between the OpenGL and software renderers.

Multiplayer Options

The multiplayer options features some of the specific needs for playing online within the game servers. The multiplayer options houses some settings such as adjusting the players properties, calling votes publicly within the server, ignoring a player, and several more options.

Zandronum's Multiplayer Options
Offline Skirmish
Set up a multiplayer-like game, offline. Allows configuring bots, game modes, and limits.
Network Options
Adjust settings to reduce bandwidth or reduce lag.
Log In
Log into the authentication server to store persistent data in mods that support it. See Accounts.
Server Administration
Control your server from in game. Modify basic information, control voting, set DMFlags, and more.
Spectate
Spy and roam within the virtual world without physically playing. This allows the user to fly and watch the game as others play.
Switch Teams
Allows the user to switch from one team to another team. Only usable in any team based game modes.
Disconnect
Leave the game and return to the main menu.
Call a Vote
This allows players to unanimously vote to change a map, frag and time limits, and many more.
Ignore a Player
This allows the user to mutea player on the current server.
Start as Spectator
Controls whether you join servers as a spectator, or jump straight into the game.
Server Password
Allows you to set the password needed to join a server.
Hide Country
Prevents the server from showing your geolocated country in connection messages. Server admins can still see you country.
Show Intermission Timer
During level transitions, a timer will be shown above the scoreboard displaying the next map to be played and when the intermission ends.
Intermission Auto-Ready
Automatically declare yourself as ready during intermissions.
Skins
Enable player skins.
Taunts
Enable player taunts.
Icons
Enable icons.
Show Spawn Spots
Displays particles at the location of player spawns.
Override Player Colours
Allows you to change the colour of other players in online games. This makes it easier to discern who's your enemy and who's your ally.

See Also