Console variables: Difference between revisions
changed descriptions of cl_unlagged and cl_ticsperupdate to be more accurate
DrinkyBird (talk | contribs) (Created page with "{| class="wikitable" border="2" width="100%" ! colspan="2" scope="row" height="35px" | <b>Zandronum Console Variables</b> |- ! colspan="2" scope="row" height="35px" | <b>Updat...") |
(changed descriptions of cl_unlagged and cl_ticsperupdate to be more accurate) |
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CL_ShowLargeFragMessages True | CL_ShowLargeFragMessages True | ||
|When true and a player fragged an opponent, a large message will appear in the middle of the HUD stating that a player was fragged, but also displays if the client himself was fragged by another player. (e.i <i>Tiger was fragged by Rivecoder!</i>) | |When true and a player fragged an opponent, a large message will appear in the middle of the HUD stating that a player was fragged, but also displays if the client himself was fragged by another player. (e.i <i>Tiger was fragged by Rivecoder!</i>) | ||
|- | |- | ||
|CL_Skins | |CL_Skins | ||
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|CL_TicsPerUpdate | |CL_TicsPerUpdate | ||
CL_TicsPerUpdate 3 | CL_TicsPerUpdate 3 | ||
|This | |This value is how many tics it takes the client to update the positions of other clients based on server data. In between server data updates, other client positions are extrapolated as traveling in their current directions at their current velocities. The lower the value, the higher bandwidth consumption will be. The values that can be used are limited to only 1 tic, 2 tics, and 3 tics. | ||
*Time measured in tics; Doom tics 35 == 1 sec | *Time measured in tics; Doom tics 35 == 1 sec | ||
*Default value is 3 tics | *Default value is 3 tics | ||
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|CL_Unlagged | |CL_Unlagged | ||
CL_Unlagged True | CL_Unlagged True | ||
| | |When False, the client's own hitscan weapon hits will not use unlagged reconcilation, regardless of the server's Unlagged CVar. | ||
|- | |- | ||
|CL_UseOriginalWeaponOrder | |CL_UseOriginalWeaponOrder | ||
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*[[Console Commands]] | *[[Console Commands]] | ||
*[[DMFlags]] | *[[DMFlags]] | ||
*[[LMSFlags]] | |||
[[Category:Console Configuration]] | [[Category:Console Configuration]] |