GetCurrentMapPosition

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Revision as of 23:09, 21 August 2022 by DrinkyBird (talk | contribs) (Created page with "{{ACSWarning}} int '''GetCurrentMapPosition''' (void) {{Devfeature|3.2|alpha}} == Usage == Returns the index of the current map in the map rotation. === Return value === Returns the map's position in the map rotation (starting from 1). If there is no rotation, or the map currently being played is not in the rotation, then this function returns 0. == Examples == {{noexamples}} == See also == * GetMapRotationSize * GetMapRotationInfo Category:ACS functions")
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This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int GetCurrentMapPosition (void) (development version 3.2-alpha and above only)

Usage

Returns the index of the current map in the map rotation.

Return value

Returns the map's position in the map rotation (starting from 1). If there is no rotation, or the map currently being played is not in the rotation, then this function returns 0.

Examples

This article lists no examples, please add one.

See also