Skulltag monsters

From Zandronum Wiki
Warning: The features listed in this article utilizes Skulltag resources that may or may not be compatible with Zandronum without including extra files!

Along with the many monsters from Doom, Skulltag brings to you various different types of monsters for your custom mods.

Please note that all the monsters except the Super shotgun guy have the same sprites as the ones from DOOM as they are just recoloured.



Abaddon

  • Hit Points: 1200
  • Information: The ashen skin of the sinister Abaddon is but a subtle reminder that these nightmares come from the deepest reaches of Hell, where the fires are the most intense, charring the skin of those who reside there. Abaddon have triple the health of a Cacodemon, have a double attack, and spew fireballs that are twice as fast and twice as damaging, compared to those of a normal Cacodemon as well as having red blood instead of blue blood.
  • Created by: Tormentor667

Belphegor

  • Hit Points: 1500
  • Information: The most powerful of the demon nobles. They have triple the health of a hell knight, have a triple attack, and fire missiles twice the speed of a Hell Knight, or Baron.
  • Created by: Nanami


Blood Demon

  • Hit Points: 300
  • Information: A monster that feeds on the flesh of fallen demons to acquire its great strength. These beasts have twice the health of a normal demon.
  • Created by: Mike Watson


Cacolantern

  • Hit Points: 800
  • Information: Cacodemons who have had their skin turned permanently orange from hundreds of years of being near the orange flames in the center of Hell itself, these abominations are more than your average Cacodemon. They have double the health of a Cacodemon, as well as fire missiles twice the speed of a Cacodemon.
  • Created by: Mike Lightner


Dark Imp

  • Hit Points: 120
  • Information: This darker, more sinister breed of imp, is more frequently found in the inner circles of Hell, where it uses its dark skin to strike at its prey from the shadows. These fiends have twice the health of a normal imp, as well as fire a new fireball that travels at twice the speed of a normal imp fireball!
  • Created by: Mark Rader


Hectebus

  • Hit Points: 1200
  • Information: The hectebus are the most fearsome breed of mancubus. These walking tanks have double the health of a normal mancubus, and an even more deadly attack.
  • Created by: Agent Spork, TheDarkArchon, and Espi

Super Shotgun Guy

  • Hit Points: 120
  • Information: A super-shotgun wielding menace. The most powerful of all zombies. Don't get near these guys up close unless you have something to hide behind!
  • Created by: Mike Lightner


Doom Monsters

Refer to the Doom Wiki regarding the original Doom and Doom 2 monsters.

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