ACS
This is an incomplete list of Zandronum-only ACS functions and extensions. See here for a list of ZDoom-supported ACS functions.
For a list of all the ACS functions supported by Zandronum, click here.
Features
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Script Types
EVENT
scripts are executed when specific game events occur.
There are additional script types that can be appended to regular script types:
NET
scripts are server-side and can be executed by clients using the puke command.CLIENTSIDE
scripts client-side and can not be executed by the puke command.NET CLIENTSIDE
scripts are client-side and can be executed by the puke command.
In this example, when someone picks up the enemy item it will start this script on the Client side:
Script 1 PICKUP CLIENTSIDE { Print(s:"Someone got the flag!"); }
It is worth reading Clientside Scripting if you intend on using CLIENTSIDE scripts.
ACS Functions
AnnouncerSound
BeginDBTransaction
ConsoleCommand
ConsolePlayerNumber
CountDBResults
EndDBTransaction
ExecuteClientScript
(development version 3.1-alpha and above only)FreeDBResults
GameType
GetChatMessage
(development version 3.1-alpha and above only)GetCurrentGameMode
(development version 3.1-alpha and above only)GetDBEntries
GetDBEntry
GetDBEntryRank
GetDBEntryString
GetDBResultKeyString
GetDBResultValue
GetDBResultValueString
GetGameModeState
GetInvasionState
GetInvasionWave
GetMapRotationInfo
(development version 3.1-alpha and above only)GetMapRotationSize
(development version 3.1-alpha and above only)GetPlayerAccountName
GetPlayerChasecam
(development version 3.1-alpha and above only)GetPlayerLivesLeft
GetPlayerScore
(development version 3.1-alpha and above only)GetTeamProperty
GetTimeProperty
IncrementDBEntry
InDemoMode
(development version 3.1-alpha and above only)IsMultiplayer
IsOneFlagCTF
KickFromGame
NamedExecuteClientScript
(development version 3.1-alpha and above only)NamedRequestScriptPuke
NamedSendNetworkString
(development version 3.1-alpha and above only)Player_SetTeam
PlayerArmorpoints
PlayerHealth
PlayerIsLoggedIn
PlayerIsSpectator
PlayerTeam
RequestScriptPuke
ResetMap
SendNetworkString
(development version 3.1-alpha and above only)SetActivatorToPlayer
SetCurrentGameMode
(development version 3.1-alpha and above only)SetDBEntry
SetDBEntryString
SetDeadSpectator
SetGameModeLimit
(development version 3.1-alpha and above only)SetPlayerChasecam
(development version 3.1-alpha and above only)SetPlayerClass
(development version 3.1-alpha and above only)SetPlayerLivesLeft
SetPlayerScore
(development version 3.1-alpha and above only)SortDBEntries
Strftime
SystemTime
Team_GivePoints
Team_Score
Teleport_NoStop
Deprecated
These functions are deprecated. They still work, but will be removed eventually. It is recommended you use more up to date functions.
BlueCount
(deprecated, seeGetTeamProperty
)BlueScore
(deprecated, seeGetTeamProperty
)GetTeamScore
(deprecated, seeGetTeamProperty
)Music_Change
(deprecated, seeSetMusic
)RedCount
(deprecated, seeGetTeamProperty
)RedScore
(deprecated, seeGetTeamProperty
)SinglePlayer
(deprecated, seeGameType
)BlueTeamCount
(deprecated, seeGetTeamProperty
)BlueTeamScore
(deprecated, seeGetTeamProperty
)RedTeamCount
(deprecated, seeGetTeamProperty
)RedTeamScore
(deprecated, seeGetTeamProperty
)